Best death scene ever
You know I'm right.
We have a theory that the bullets revive him but also mortally wound him again.
I've been told this TF2 hit sound was funny
And bascially, at 27 secs, there it was, the perfect TF2 hitsound.
You can download the hitsound here.
To use a custom hitsound, put it in your tf/sounds/ui folder. If the folders don't exist, make them.
I've been meaning to rip this sprite for years
Foxy Roxy's is particularly good and really smooth, for years I've thought to myself I should rip it, but kept procrastinating it. After writing the article yesterday I went and got it from the SNES version.
Original
Bigger preview
Enjoy.
Edit: I had the image hosted on Google drive because I started trying it out recent, only because it sounded similar to dropbox, but less practical. It only worked for a few moments
Switched it to dropbox because it's way more reliable and actually works.
"Brutal: Paws of Fury" version comparison
But that's not what this is about.
It came out in an age where there were tons of systems around and ports were commonly different from each other. This was mostly because of limitations, or because the developpers had more time to add content between releases. I personally enjoy articles that point out differences between systems releases.
Earlier I was talking to Bitten, and looked at the wiki page for Brutal. I was really surprised to see it was available for 7 systems. However, couldn't find an article that pointed those out. So I spent this morning playing all the versions I could get.
I played the versions DOS, SNES, Genesis, SegaCD, 32X. In that exact order, but I'm going to talk about them in the order I assume they came out. here are my findings:
Genesis version
The Genesis version is the one I played as a kid, it wasn't very appealing back then because it required you to have the 6 button gamepad to be efficient at it, otherwise you had to press start to switch between punches and kicks. However, if you had the pad (or got used to switching), it actually had one of the best gameplays out of all the incarnations of the game.
The art was kinda bad (stick around, it'll get worse), and it featured the worse backgrounds from all the version by far. They look like someone's first attempt to do background art in MS paint. the leaves on the trees especially bother me for some reason. I would go as far as to say they didn't have a background artist at all and asked the character artist to make those.
Sound wise, it was a pretty poor version as well, mundane music and generic low quality sound effects for everyone.
Screens:
Sega CD version
This version is very similar to the genesis one visually, but it has a lot of extras to it. However the gameplay actually feels worse, not quite sure how.
Otherwise, the title screen, character art and stages look the same. Something neat that was added was a nice animated intro, here's a link to it.
Sound wise one thing I want to notice is that the quality is much higher for both the music and sound effects. I think it may actually have specific sound effects for Foxy Roxy as well.
Now, the extras:
- Best intro screen out of all the versions. (roundhouse kick into the Sega logo)
- VS screen character art with awkwardly long necks. (pic 1)
- A jukebox mode that plays a song while some of the characters jam. (pic 2)
- An epilogue for each character defeated after the fight. (pic 3)
- Overall, the presentation is improved and nice.
- An outtake section.
The outtake section is basically a montage of scrapped stuff, character designs and concept art. It's actually neat, you can watch that here.
Screens:
SNES version
This version I only played as an adult on an emulator, it's notably different from the Genesis one.
I read this version was preferred over the Genesis version at the time mainly because of the gamepad, the SNES had enough buttons for it. However, the gameplay feels worse than in the Genesis version, better than the Sega CD one though.
For this version, it seems that they finally got a background artist, There's a graphic overall from the title screen, to the character sprites and the backgrounds especially. If you look closely you can tell they increased the palette size for this game and the characters had an extra shade per color (pic 3). This actually reduces the contrast of the game and makes the characters look less dynamic shading wise.
Although they got a background artist, they must have fired the character artist as the character art is the worse from all the versions. look at that Foxy in pic 2. ugh...
Sound is better than the genesis version, but not as good as the Sega CD one. However to note, it sounds very "SNES-ish" somehow, must be because of the sound chip it sounds distinct.
Screens:
32X version
This version along with the next one are technically "Brutal Unleashed: Above the claw", It's not quite a sequel, more like special versions with extra characters, tweaks and new music.
The gameplay, which oddly was getting worse over each version, was improved on but only a bit. I'd say it's a slightly improved Genesis version in that aspect.
The new music is a nice change and of nice quality, sound effect though, same old.
You can see in the pic 3 that it looks sharper than the SNES version, They fixed the palettes from that version to this one. Also new character art which looks very good now.
Screens:
DOS version
This is what fucked me up today, I played the best one first and it made me look down on all the other versions.
This version is near identical to the 32X version, but the minor differences actually make the DOS version the better one.
This gameplay is the tightest out of all the versions. it still controls bad, but this is as good as it got.
It's hard to tell, but if u closely compare the screens, there's a bigger palette used in the DOS one. I'm guessing the DOS version came out before the 32X one considering it still carries the old subtitle of the game.
Looking at pic 3, it still used the stages from the SNES game. which, for that particular stage, is better than the one that ended in the 32X, because that one blocks the action too much. really depends from stage to stage though.
The sound is practically the same on both the 32X and the DOS one.
Screens:
There are 2 more version I didn't play, the Amiga and the Amiga CD versions.
From what I saw, the Amiga version looked like a slightly nicer Genesis version, and the Amiga CD looked like the SNES one.
Pole Dancing: Wave
Same as the others, so here we go:
Wave was originally the only daughter of a count. Bought up within nobility, she was sent to the best schools and was said to have bright future ahead of her. But that was until she hit puberty and everything went to shit.
Wave started to hang out with two punks and joined their gang of ruffians who just ride around all day and terrorize the populace. She did all the heavy substances, like Nutella and if she was feeling crazy, even cinnabuns. It's no surprise that after a crazy night of heavy consumption, she woke up and had 2 bumps of fat on her chest, and her butt felt like it had padding. She was overjoyed until she realized she also became a radioactive shade of purple.
But still, she felt no shame, she was proud of her lifestyle of irresponsible intake of calories, to the point where she actually wanted to tell others about it. But how to bring this message to others? She tried it all, from approaching random people on the street, to door to door prostrate massages.
After a while, She started seeing posters about pole dancing, and how popular that type of show was becoming, so she choose to become one as to advertise her demented lifestyle. Her performance is pleasant as long as you can't hear her nonstop preaching.
Her special move is "The drill", Where she climbs on top of the shaft, and slides spiraling down as her thighs tighten firmly around the pole.
Pole Dancing: Rouge
Again, no description by Bitten, so here's one I made up:
Rouge has been ridiculed from a young age for being a terrible at flying, the most she could do is glide down slowly. That's because of her aerodynamically incorrect body which causes the wind to flat out slap her in the tits and creates too much resistance for her to manage in sort of proper flight.
One night was she was drowning her sorrows in a local bar, when she happen to see Vanilla's performance. Wasted on grape juice, She tried to inquire a male spectator about the performance, but puked all over the man's shoes in mid sentence. The man politely explained it was a traditional fertility dance that brings the village luck and erections.
The man note that Rouge, having a physique that would be considered sloppy for a bat, would however be very fitting as a performer of this dance, because of her "big ass titties" and "sweet booty". So once she got sober enough, Rouge gave it a shot, and that's how she started her new career of rubbin her nethers on a metal pole.
Her special move is "Churning butter", where she grabs the pole firmly with both hands and strokes it downwards.
Pole Dancing: Vanilla
Bitten didn't have a description for this, so I'm going to make one up:
Struggling as a single mother, Vanilla decides to take up pole dancing as a part time job. Pole dancing is an ancient traditional dance involving a young woman using her body to polish a pole. No one knows for sure what the origins of such peculiar ritual started, but it is said that it made practitioners of such activity wealthy.
However, there wasn't much demand for such performances, and the money started to run out, to the point where Vanilla had to sell her clothes for food. Soon after the point where she had to sell her bra and replaced with with 2 post-it notes, she started getting an audience somehow, clearly because she was getting good as polishing the shit out of that pole.
Even though Vanilla makes a good living rubbing herself against big metal rods, She believes that the 2 post-it notes are a good luck charm and always performs with them now. Thus bringing back this ancient form of entertainment back to the masses.
Her special move is to use her thighs on the thick hard shaft and slide down. She calls it "the fireman".
Supergreatfriend presents the new Steam feature
I'd like to note I don't understand the point of this feature at all. I mean, Don't you still need to have a PC for it? I dunno, the entire thing felt redundant as hell.