Wednesday, November 09, 2011
Tuesday, November 08, 2011
Monday, November 07, 2011
Littlekuriboh's "Bonds Beyond Time" Abridged
What can I say? We like Yu-Gi-Oh abridged and this turned out really funny.
No homo.
No homo.
Sunday, November 06, 2011
Sonic generations: First impressions
Kinda short... Will just say this:
- First 3 levels (Sonic 1,2,3) were great. Then with very few exceptions, less and less fun.
- Ending of Sonic Adventure 2 stage, was great with classic Sonic and was AWESOME with modern Sonic.
- Seriously not enough levels from 2D Sonic games. No trace of a Sonic CD level. (Metal Sonic rival fight doesn't count)
- Disappointing Boss fights, disappointing rival fights.
- As far as i know, no retro Amy Rose, would had been a nice touch.
- Reference to obscure sonic games ("SegaSonic the Hedgehog"and "Sonic the Fighters")
There might be a lot of stuff I've yet to unlock, but yea, that's my first impression. Wouldn't recomend it for the price they ask for on steam, maybe if it was 50% that.
Sunday, November 06, 2011
Seems that Bitten REALLY liked Solatorobo
From Bitten:
Took him a few days to finish this, in fact, might be one of the most elaborate things he ever drew/color.
So yea, the story behind is as I mentioned, Bitten really liked Solatorobo and just had this urge to make a nice big pic of it. I think he said it's going to be in his portfolio.
Took him a few days to finish this, in fact, might be one of the most elaborate things he ever drew/color.
So yea, the story behind is as I mentioned, Bitten really liked Solatorobo and just had this urge to make a nice big pic of it. I think he said it's going to be in his portfolio.
Thursday, November 03, 2011
Sum Screens of "Shadow of the Colossus" emulated
Lately, been playing Shadow of the Colossus on the emulator PCSX2, and by far, it's the game that looks the most surprisingly awesome on that emulator. Played and beat the game on an actually PS2, and it didn't look half as good as on an emulator.
It's really like it wasn't made to run on a PS2 at all. Feels so right on HD.
However, it's also the most resource intensive PS2 game I've ever seen. I can't run it on the highest settings of the emulator, but still, I thought I'd post stills of how it looks when I run it anyway:
There's virtually no limit to the resolution you can set the game at, but it is rather heavy on resources. This game in particular has a lot of lighting and blur effects.
I was thinking of recording a video of the game in action, but I dunno if anyone would be interested in that.
It's really like it wasn't made to run on a PS2 at all. Feels so right on HD.
However, it's also the most resource intensive PS2 game I've ever seen. I can't run it on the highest settings of the emulator, but still, I thought I'd post stills of how it looks when I run it anyway:
There's virtually no limit to the resolution you can set the game at, but it is rather heavy on resources. This game in particular has a lot of lighting and blur effects.
I was thinking of recording a video of the game in action, but I dunno if anyone would be interested in that.
Thursday, November 03, 2011
Wednesday, November 02, 2011
Egoraptor's new Sequelitis - Mega Man
I've always been deeply interested in game design, and my attempts to make some games myself only increased that interest.
The way Egoraptor analyses Mega man X is rather well done. I do wish more "reviewers" were this informative, being funny is really optional but always a plus.
I thought this was so interesting I actually started playing Mega man X for the first time (yes, i never played X before), with Zach watching me play (to give me FEW hints) I made it to D-Rex in 1 playthrough, Will resume later.
I seem to be a freak as I prefer to fight robot masters with the default buster than they weakness, I defeated Chill Penguin, Storm Eagle, Launch Octopus and Vile with the buster. I could not defeat Vile with his weakness for some reason and when I switched to the buster the fight became easier somehow.
Will prolly attempt to beat the game later today.
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