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Thursday, February 23, 2012

New Bro Team Pill: Singularity



Does every fucking game have to have sewers? I probably asked before, but, geez.

1 comment:

  1. I feel like sewer levels are the developers voicing their endearment to expose and educate players on sewer constructions, layouts, and function.

    Or some kind of chain-tied tradition starting from I don't know.

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