
Everything looks redrawn on Doom64, but the designs look the same, with 2 notable exceptions: the pain elemental and the cacodemon.
normal cacodemon - cacodemon doom64 - normal pain elemental
Even though the designs are different, it also vaguely looks like they were switched with each other. It's almost like whoever was in charge of setting the sprites to the enemies ingame didn't know which went on which and messed up. Even the Doom Wiki mentions that the designs look suspiciously like the other creature's previous version.

But then you hear stories about how Adell from Disgaea 2 is based on Adelheid from KoF, or how K9999 from KoF is a very obvious ripoff of Tetsuo from Akira, and you wonder "Is it really worth being original?".
Maybe, maybe not.
I've personally always had a concern with trying to be original with character designs, but truth is, whatever you come up with it's likely someone already did it first.
That's actually the main reason why I'm so jealous of Jimmy's persona: I've never seen anything like it. No one else has a bard mainly made of tentacles and of ambiguous anatomy.
Curse his sexyness too.
Yeah, when I was a young writer asking for input on character names a few were blatant rip-offs of shows that I had never heard or seen to that point, and when I did I had to let them go.
ReplyDeleteMy own design is terribly close to TF2's Spy, and I went about 2 years before I ever saw the Spy and realized how similar the designs were.
Seeing others' originality ripped leaves a bad feeling in me that I can't ever really resolve.
But yes, VN is certainly, ah, unique.