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Wednesday, October 07, 2009

Birabuto Baddies

What good is a game with no opposing force to conflict with? These are renditions of some of the first enemy types you encounter in Super Mario Land.

First, there's Chibibo, which is basically a tiny Goomba (the name is a combination of "chibi" and Goomba's Japanese name, "Kuribo")...Or at least, that's what the name implies. In form and function, they're actually identical to Goombas, and likewise are vanquished via one simple stomp. I tried to make them look smaller, rounder, and cuter. Not much to say about it.

Nokobons were SML's answer to Koopa Troopas. True to form, stepping on one would make it retreat into it's shell. But there's a twist. Then it explodes, trying to get it's revenge on you, if you're foolish enough to stand too close. Their name is a combination of Noko Noko(Koopa Troopa's Japanese name. That's why they call it a "Nok Nok Shell", doncha know) and BOMB, which describes it in a nutshell...or turtle shell, rather. I tried to make them look nervous(I'd certainly be nervous if I was living inside a live explosive), but as Tof notes, it just looks like he really needs to find a restroom...

Then there's the aptly named Fly. Seriously, it's just "Fly". They sort of resemble and "attack" like Fighter Flies from the original Mario Bros., so I based the design on them, while trying to mix it with the Fighter Fly design from Mario & Luigi.

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